Change Log
- Update UnitFrame oUF library to version 1.5.11
- Fix minor bug with vehicle seat indicator, when dragging the mover it would cause the texture to stretch
- Fix text indenting on install frame
- Giant bump to version 2.0.1
- Over 5,200 lines of code later we now finally have skinning of every blizzard frame in-game. This was a major project and I would like to thank the following people for helping me complete it: Methyl, Hydra, Smelly, Tukz, and of course the entire Tukui community for feedback/bug reports. (Posted by Elv)
- The Addon Skins section of the config has been changed to just a Skins section. Here you can toggle skinning of every single blizzard frame.
- A new installation process has been added, this process has been made so its optional and you don't always lose all of your settings when you install a new version of ElvUI.
- ElvUI is now PTR 4.2.0 ready as of today
- Fix bug with blizzard default bags not toggling correctly when clicking on the bags/time text
- Lua error fix when trying to buy maximum stack from vendor
- A new alternative font has been added
- A new bag feature has been added so when you highlight your mouse over a bag icon, bag slots that don't belong to that bag will become slightly transparent.
- Blizzard's new ticket button will now spawn on the minimap.
- Enable Map option has been removed, a skin option has been added to the skinning section. This also includes skinning of the larger version of the map.
- Lua error fix for when you go guildless to guilded
- Fixed a conflict with the "Armory" addon causing lua errors. This was a result of me forgetting to make a function local.
- Guild Challenge popup frame has been killed, it will no longer display. Information still gets displayed in chat however.
- When you have the nameplate option 'Track Auras' set, it no longer uses the classtimer spell list, instead any debuff that belongs to you will now be displayed.
- Fix the swingbar not working since patch 4.1
- All worldmap taints have been fixed, and you can now properly see quest objectives in-combat.
- A new datatext has been added to display current Call To Arms Roles for the LFD.
- Fix a bug with Low res version, sometimes the right bar mover doesn't get hidden properly
- Update of sCombo
- Fix Battle Datatext Positions
- Update Coolline and Tukui Coolline
- Added additional layout option to classtimers to only show target classtimers, layout 6
- Added new unitframe options to allow players to color power bar by "class color" see new screenshots below (When targeting a PvE unit power bar is colored based off reaction (red/yellow/green)



